Opening credits for VGA Fireside, a new interview program that we host on Twitch and Youtube featuring the work and perspectives of game artists.

Video Game Art Gallery

Since 2018, I have worked pro bono with Video Game Art Gallery, creating a visual identity in keeping with the VGA brand for each exhibition and event, managing the website, and designing layout for our publications.

In March 2020, I became Director of Communications for VGA.

I launched VGA Zine, a digital publication for the organization to use as a platform to discuss ideas in digital media and to promote the works of new media artists from underrepresented communities. My self-appointed duties for the Zine currently i…

I launched VGA Zine, a digital publication for the organization to use as a platform to discuss ideas in digital media and to promote the works of new media artists from underrepresented communities. My self-appointed duties for the Zine currently include writing, editing, and commissioning content from my growing network of collaborators in the video game and new media art communities.

The Zine’s a digital publication for the organization to use as a platform to discuss ideas in digital media and to promote the works of new media artists from underrepresented communities. My self-appointed duties for the Zine currently include writing, editing, and commissioning content from my growing network of collaborators in the video game and new media art communities.

VGA Fireside

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Exhibition Branding

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Promotional poster for System Link: Video Game as Memoir.

Promotional poster for System Link: Video Game as Memoir.

 
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I hate to brag but I’ve gotten really good at installing vinyl signage.

I hate to brag but I’ve gotten really good at installing vinyl signage.

 
Wearing many hats for VGA means that I also got the chance to design the third issue of Video Game Art Reader, a yearly academic journal you can purchase here. Open-access articles are also available.

Wearing many hats for VGA means that I also got the chance to design the third issue of Video Game Art Reader, a yearly academic journal you can purchase here. Open-access articles are also available.

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Gene Siskel Film Center